Program

The symposium will last for two days, and will be followed immediately by IEEE Virtual Reality 2014. Find below the final program of IEEE 3DUI 2014. If you prefer, you can download the pdf version of the IEEE VR and 3DUI 2014 program from here.

Saturday 29th

08:30 - 09:00am Breakfast & Registration
09:00 - 10:30am Introduction & Keynote | Andy Wilson, Microsoft Research
10:30 - 11:00am Morning Tea
11:00 - 12:30am

Papers 1: Haptics & Touch | Session Chair : Bernd Fröhlich

Mid-air Interactions Above Stereoscopic Interactive Tables | Daniel Mendes, Fernando Fonseca, Bruno Araújo, Alfredo Ferreira, Joaquim Jorge

Analysis of Direct Selection in Head-Mounted Display Environments | Paul Lubos, Gerd Bruder, Frank Steinicke

Visual Feedback for Virtual Grasping | Mores Prachyabrued, Christoph Borst

[Technote] Stretch 'n' Cut: Method for Observing and Ungrouping Complex Virtual Objects in 3D Space Using Elastic Band Metaphor | Mai Otsuki, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura

12:30 - 02:00pm Lunch
02:00 - 02:45pm

Papers 2: Mobile Devices | Session Chair : Steven Feiner

[Technote] An Evaluation of a Smart-Phone-Based Menu System for Immersive Virtual Environments | Sascha Gebhardt, Sebastian Pick, Thomas Oster, Bernd Hentschel, Torsten Kuhlen

[Technote] A Study of Street-level Navigation Techniques in 3D Digital Cities on Mobile Touch Devices | Jacek Jankowski, Thomas Hulin, Martin Hachet

[Technote] Slicing techniques for handheld augmented reality | Paul Issartel, Florimond Guéniat, Mehdi Ammi

02:45 - 03:30pm

Papers 3: Get Healthy, Stay Healthy | Session Chair : Sabarish V. Babu

[Technote] Game Cane: An Assistive 3DUI for Rehabilitation Games | Miguel Cantu, Eric Espinoza, Rongkai Guo, John Quarles

[Technote] Ramps are Better than Stairs to Ameliorate Cybersickness in Applications Based on an Oculus Rift and a Gamepad | Jose Luis Dorado, Pablo Figueroa

03:30 - 04:00pm Afternoon Tea
04:00 - 05:30pm Posters Fast Forward & Poster Session
06:00 - 09:00pm 3DUI Social Event | Including Posters and 3DUI Live Contest

Sunday 30th

09:00 - 10:30am

Papers 4: Desktop 3D Interaction | Session Chair : Joseph J. LaViola Jr.

HybridSpace: Integrating 3D Freehand Input and Stereo Viewing into Traditional Desktop Applications | Natalia Bogdan, Tovi Grossman, George Fitzmaurice

The Virtual Mitten: A Novel Interaction Paradigm for Visuo-Haptic Manipulation of Objects Using Grip Force | Merwan Achibet, Maud Marchal, Ferran Argelaguet, Anatole Lécuyer

[Technote] Design and Evaluation of Mouse Cursors in a Stereoscopic Desktop Environment | Leila Schemali, Elmar Eisemann

[Technote] Feet Movement in Desktop 3D Interaction | Adalberto L. Simeone, Eduardo Velloso, Jason Alexander, Hans Gellersen

10:30 - 11:00am Morning Tea
11:00 - 12:30pm

Papers 5: Perception & Calibration | Session Chair : Regis Kopper

Interaction-Free Calibration for Optical See-Through Head-Mounted Displays based on 3D Eye Localization | Yuta Itoh, Gudrun Klinker

How Wrong Can You Be: Perception of Static Orientation Tracking Errors in Mixed Reality | Jacob Boesen Madsen, Rasmus Stenholt

Evaluating Dynamic Stereo View Parameters in a Multi-Scale Virtual Environment | Isaac Cho, Jialei Li, Zachary Wartell

[Technote] 3D Sound Memory in Virtual Environments | Kyla McMullen, Gregory Wakefield

12:30 - 02:00pm Lunch
02:00 - 03:20pm

Papers 6: Navigation | Session Chair : Doug Bowman

A Comparison of Different Methods for Reducing the Unintended Positional Drift Accompanying Walking-In-Place Locomotion | Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl

Planning Redirection Techniques for Optimal Free Walking Experience Using Model Predictive Control | Thomas Nescher, Ying-Yin Huang, Andreas Kunz

[Technote] Reorientation in Virtual Environments using Interactive Portals | Sebastian Freitag, Dominik Rausch, Torsten Kuhlen

[Technote] Adaptive Navigation for Virtual Environments | Ferran Argelaguet

03:20 - 04:00pm Afternoon Tea
04:00 - 05:00pm 3DUI Contest, Awards & Closing Remarks