The following posters will be presented at IEEE 3DUI 2014:

Authors Poster Title
Salim Chemlal, Krzysztof J. Rechowicz, Mohammad F. Obeid, Frederic D. Mckenzie Modeling Insertion Point for General Purpose Haptic Device Simulations for Minimally Invasive Surgeries
Flynn Wolf, Philip Feldman, Ravi Kuber Towards Supporting Situational Awareness using Tactile Feedback
Mikel Sagardia, Theodoros Stouraitis, João Lopes e Silva Integration of a Haptic Rendering Algorithm Based on Voxelized and Point-Sampled Structures into the Physics Engine Bullet
Daniel Mestre, Vincent Perrot Evaluation of a smart tablet interface for 3D interaction
Nina Hansen, Kasper Hald, Rasmus Stenholt Amplitude Test for Input Devices for System Control in Immersive Virtual Environment
Mahdi Nabiyouni, Bireswar Laha, Doug A. Bowman Designing Effective Travel Techniques with Bare-hand Interaction
Ragaad AlTarawneh, Andreas Griesser, Jens Bauer, Shah Rukh Humayoun, Achim Ebert 3DintEx -- A Tool to Explore Interactively the Structural and Behavioral Aspects of System Models in 3D Environments
Ahmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa Superhumans: a 3DUI Design Metaphor
Diogo Henriques, Daniel Mendes, Pedro Pascoal, Isabel Trancoso, Alfredo Ferreira Evaluation of Immersive Visualization Techniques for 3D Object Retrieval
Jooyeun Ham, Jonggi Hong, Youngkyoon Jang, Seung Hwan Ko, Woontack Woo Smart glasses: wearable input device based on wristband-type motion-aware touch panel
F. Daniel Nicolalde, Vito Freese, Kevin Ponto, Ross Tredinnick, Megan Kinneberg Applying Kanban to Healthcare via Immersive 3D Virtual Reality
Sebastian Pick, Andrea Bänsch, Irene Tedjo-Palczynski, Bernd Hentschel, Torsten Kuhlen Guided Tour Creation in Immersive Virtual Environments
Panagiotis Apostolellis, Brennon Bortz, Peng Mi, Nicholas Polys, Andy Hoegh Exploring the Integrality and Separability of the Leap Motion Controller for Direct Manipulation 3D Interaction
Takuto Nakamura, Narihiro Nishimura, Takashi Asahi, Genko Oyama, Michi Sato, Hiroyuki Kajimoto Kinect-based Automatic Scoring System for Spasmodic Torticollis
Michael Morehead, Quinn Jones, Jared Blatt, Paul Holcomb, Juergen Schultz, Tom DeFanti, Mark Ellisman, Gianfranco Doretto, George Spirou BrainTrek - An Immersive Environment for Investigating Neuronal Tissue
Benjamin Nuernberger, Steffen Gauglitz, Tobias Hollerer, Matthew Turk Investigating Viewpoint Visualizations for Click & Go Navigation
Gerd Bruder, Frank Steinicke, Andreas Nächter Immersive Point Cloud Virtual Environments
Timothy Morgan, Diana Jarrell, Judy Vance Rapid Development of Natural User Interaction using Kinect Sensors and VRPN
Jeffrey Cashion, Joseph LaViola Dynamic Adaptation of 3D Selection Techniques for Suitability Across Diverse Scenarios
Seungjae Oh, Heejin Kim, Min K. Chung Understanding of Spatial Gestural Motor Space: a Study on Cursorless Absolute Freehand Pointing on Large Displays
Morgan Le Chénéchal, Maud Marchal, Bruno Arnaldi Bimanual Design of Deformable Objects Thanks to the Multi-tool Visual Metaphor
Yuuki Ueba, Nobuchika Sakata, Shogo Nishida Automatic Termination and Route Guide for 3D Scanning Based on Area Limitation
Teddy Seyed, Francisco Marinho Rodrigues, Frank Maurer, Anthony Tang Exploring 3D Volumetric Medical Data using Mobile Devices
Evren Bozgeyikli, Lal Bozgeyikli, Matthew Clevenger, Andrew Raij, Redwan Alqasemi, Stephen Sundarrao, Rajiv Dubey Design and Development of a Virtual Reality System for Vocational Rehabilitation of Individuals with Disabilities
Victor Adriel Oliveira, Anderson Maciel Applying Tactile Languages for 3D Navigation
Kimberly Zeitz, Rebecca Zeitz, Congwu Tao, Nicholas Polys A Comparative Study of Metaphors for Investigating Augmented Reality Artifacts
Dhaval Parmar, Jeffrey Bertrand, Blair Shannon, Sabarish Babu, Kapil Madathil, Melissa Zelaya, Tianwei Wang, John Wagner, Kristin Frady, Anand Gramopadhye Interactive Breadboard Activity Simulation (IBAS) for Psychomotor Skills Education in Electrical Circuitry