The symposium will last for two days, and will be followed immediately by IEEE Virtual Reality 2017.

Saturday 18th

08:00 - 08:30 Registration

08:30 - 09:00 Introduction

09:00 - 10:00

Papers 1: Visualization and Tracking | Session Chair : TBD

Pano: a Design and Evaluation of a 360° Through-The-Lens Technique
Damien Clergeaud, Pascal Guitton

Towards Efficient Spatial Compression in Self-Overlapping Virtual Environments
Khrystyna Vasylevska, Hannes Kaufmann

Increasing Optical Tracking Workspace of VR Applications using Controlled Cameras
Guillaume Cortes, Eric Marchand, Jérôme Ardouin, Anatole Lécuyer

10:00 - 10:30 Break

10:30 - 12:00

Papers 2: 3D Interaction | Session Chair : TBD

An Arm-Mounted Inertial Controller for 6DOF Input: Design and Evaluation
Thomas Young, Robert Teather, Scott MacKenzie

Exploring Natural Eye-gaze-based Interaction for Immersive Virtual Reality
Thammathip Piumsomboon, Gun Lee, Robert Lindeman, Mark Billinghurst

A Reliable Non-Verbal Vocal Input Metaphor for Clicking
Daniel Zielasko, Neha Neha, Benjamin Weyers, Torsten W. Kuhlen

Specimen Box: a Tangible Interaction Technique for World-Fixed Virtual Reality Displays
David Zielinski, Derek Nankivil, Regis Kopper

12:00 - 13:30 Lunch

13:30 - 14:50

Papers 3: Evaluation | Session Chair : TBD

The Effects of Presentation Method and Simulation Fidelity on Psychomotor Education in a Bimanual Metrology Training Simulation
Jeffrey Bertrand, Ayush Bhargava, Kapil Chalil Madathil, Anand Gramopadhye, Sabarish Babu

Evaluation of Approaching-Strategies of Temporarily Required Virtual Assistants in Immersive Environments
Andrea Bönsch, Tom Vierjahn, Torsten W. Kuhlen

Comparing Leaning-Based Motion Cueing Interfaces for Virtual Reality Locomotion
Alexandra Kitson, Abraham M. Hashemian, Ekaterina R. Stepanova, Ernst Kruijff, Bernhard E. Riecke

Evaluating Perceived Distance Measures in Room-Scale Spaces using Consumer-Grade Head Mounted Displays
Alex Peer, Kevin Ponto

14:50 - 15:15 Posters Fast Forward

15:15 - 16:00 Break / Posters viewing

16:00 - 17:15

Papers 4: Haptics | Session Chair : TBD

Force and vibrotactile integration for 3D user interaction within virtual environments
Aida Erfanian, Stanley Tarng, Yaoping Hu, Jérémy Plouzeau, Frederic Merienne

Vibrotactile Assistance for User Guidance Towards Selection Targets in VR and the Cognitive Resources Involved
Oscar Javier Ariza Nùnez, Markus Lange, Frank Steinicke, Gerd Bruder

Spatialized Vibrotactile Feedback Contributes to Goal-directed Movements in Cluttered Virtual Environments
Céphise Louison, Fabien Ferlay, Daniel R. Mestre

FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-Haptics
Merwan Achibet, Benoît Le Gouis, Maud Marchal, Pierre-Alexandre Léziart, Ferran Argelaguet, Adrien Girard, Anatole Lécuyer, Hiroyuki Kajimoto

17:15 - 17:45 3DUI Contest Presentation

18:00 - 20:00 3DUI Contest and Reception

Sunday 19th

08:00 - 08:30 Registration and Poster Setup

08:30 - 09:45 Keynote: Prof. Jun Rekimoto

09:45 - 10:15 Break and Posters

10:15 - 12:00

Papers 5: Navigation | Session Chair : TBD

Interpretation of Navigation Information Modulates the Effect of the Waist-Type Hanger Reflex on Walking
Yuki Kon, Takuto Nakamura, Hiroyuki Kajimoto

Bookshelf and Bird: Enabling real walking in large VR spaces through cell-based redirection
Run Yu, Wallace Lages, Mahdi Nabiyouni, Brandon Ray, Navyaram Kondur, Vikram Chandrashekar, Doug Bowman

Optimized Graph Extraction and Locomotion Prediction for Redirected Walking
Markus Zank, Andreas Kunz

COMS-VR: Mobile Virtual Reality Entertainment System using Electric Car and Head-mounted Display
Ryo Kodama, Masahiro Koge, Shun Taguchi, Hiroyuki Kajimoto

Efficient Approximate Computation of Scene Visibility based on Navigation Meshes and Applications for Navigation and Scene Analysis
Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen

12:00 - 13:30 Lunch

13:30 - 15:00

Papers 6: Gestures | Session Chair : TBD

Gesture Elicitation for 3D Travel via Multi-Touch and Mid-Air Systems for Procedurally Generated Pseudo-Universe
Francisco R. Ortega, Alain Galvan, Katherine Tarre, Armando Barreto, Naphtali Rishe, Jonathan Bernal, Ruben Balcazar, Jason-Lee Thomas

Mid-air Modeling with Boolean Operations in VR
Daniel Mendes, Daniel Medeiros, Mauricio Sousa, Ricardo Ferreira, Alberto Barbosa Raposo, Alfredo Ferreira, Joaquim Jorge

Spatial and Rotation Invariant 3D Gesture Recognition Based on Sparse Representation
Ferran Argelaguet, Mélanie Ducoffe, Remi Gribonval, Anatole Lécuyer

Classic3D and Single3D: two unimanual techniques for constrained 3D manipulations on Tablet PCs
Siju Wu, Aylen Ricca, Amine Chellali, Samir Otmane

Watchcasting: Freehand 3D Interaction with Off-the-Shelf Smartwatch
Krzysztof Pietroszek, Liudmila Tahai, James R. Wallace, Edward Lank

15:00 - 15:30 Break and Posters

15:30 - 17:00

Papers 7: Augmented Reality | Session Chair : TBD

Adaptive User Perspective Rendering for Handheld Augmented Reality
Peter Mohr, Markus Tatzgern, Jens Grubert, Dieter Schmalstieg, Denis Kalkofen

Evaluating Gesture-Based Augmented Reality Annotation
Yun Suk Chang, Benjamin Nuernberger, Bo Luan, Tobias Hollerer

Attention Guiding Techniques using Peripheral Vision and Eye Tracking for Feedback in Augmented-Reality-based Assistance Systems
Patrick Renner, Thies Pfeiffer

Towards a Hybrid Space Combining Spatial Augmented Reality and Virtual Reality
Joan Sol Roo, Martin Hachet

17:00 - 17:30 3DUI Contest Wrapup, 3DUI Awards & Closing Remarks